Details:
3D realistical and detailed low poly model of a warrior created in 3ds max 2013 and zbrush 4R4 and ready for animation.
Realistic textures created using high resolution human photos.
Low polygonal and symmetrical topology created with 3ds max and detailed with zbrush.
- rigged with skin and cat bones
- poses included at keyframe 10 and T pose at key 0
- correctly anatomical model
- vray materials used
- rendered with vray
- hair and eyelashes are polygonal geometry with opacity maps
INCLUDED:
- 2 max files (3ds max 2010 and 3ds max 2013)
- 45 texture maps
- warrior body
- outfit
- weapon and shield
- mouth (gums, teeth and tongue)
- hair
POLYCOUNT
Body (3492 polys, 3493 verts)
Outfit (7494 polys, 9935 verts)
Weapon (138 polys, 140 verts)
Shield (1835 polys, 1961 verts)
Hair (29883 polys, 29658 verts)
Mouth (1696 polys, 1911 verts)
MAPS
Warrior
Diffuse (6000x6000), displacement (4096x4096), bump (6000x6000), specular (4096x4096), subdermal (6000x6000), unscattered (6000x6000) and normal (4096x4096)
Outfit (15 maps)
Diffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
Shield
Diffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
Weapon
Diffuse (2048x2048), displacement (2048x2048), bump (2048x2048), specular (2048x2048) and normal (2048x2048)
Mouth
Diffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
Hair
Diffuse (4096x4096), opacity (4096x4096), bump (4096x4096) and specular (4096x4096)
Eyes
Diffuse (1024x1024) and bump (1024x1024)
Eyelashes Opacity (1024x1024)
HDRI environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
Tags: warrior fantasy character dark sword armed armor shield cleaver weapons man gladiator subtle lowpoly fighter medieval ancient blade historical