3D model of a gothic woman created in 3ds max 2013.
Low to medium polygonal and symmetrical topology created with 3ds max and rendered with mental ray.
- basic rig using bones and skin for body and clothes
- cloth modifier used to simulate hair for posing
- pose included at key 10 (initial T pose at key 0)
- realistic SSS (Sub Surface Scattering) skin shaders
- arch & design materials used
- scene objects are individually named and organized by layers/groups
- model height 210cm ( with heels and hair)
- 3ds max, obj and fbx formats (some might not support rigging)
- 18 texture maps
- Druilla's body
- clothes, hair, shoes and accessories
- basic walls for pose
POLYCOUNT (54086 polys, 42542 verts)
Body (11012 polys)
Dress, shoes & collar (20765 polys)
Hairstyle (6577 polys)
Body 4096x4096 maps, dress 4096x4096 maps, eyes 1024x1024 maps, eyelashes 1024x1024 maps, hair 4096x4096 maps, shoes 4096x4096 maps, hdri map.
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
Tags: cartoon girl real gothic halloween scary bad black female character hot horror human woman fantasy wild frankenstein voodoo movie nude doll dead