Arthur Realistic Businessman Character
Price: 289$











Details:
This is a high quality photorealistic 3D male character created in 3ds max 2016 and rendered with vray 3.6.

- character has anatomically correct male body proportions.
- low polygons and game compatible 3D model (except hair).
- symmetrical and clean topology, but asymmetrical sculpted.
- hair, eyebrows, nose hair and eyelashes are made of real hair (hair&fur) for extra realism.
- two hairstyles included with small variations
- gums have extra geometry that simulate the liquid as a separate object and can be removed.
- realistic vray materials and lights used.
- male body has no poles; some poles are present in gums and clothes only.
- professional quality high resolution textures (6000x6000).
- scene objects are individually named and organized by layers/groups
- model height 180cm (units).

This character can be used for games, movies, anatomy studies, commercials, presentations, etc.

INCLUDED:
- 3ds max 2016, obj and fbx files (some might not support hair)
- 32 texture maps
- Male's body
- shirt, pants, a pair of shoes
- 2 hairstyles
- teeth, gums and tongue
- rendering scene (background, lights, cameras)

POLYCOUNT ( 49000 polys, 50000 verts )
Body (11210 polys, 11061 verts)
Shirt and pants (22000 polys, 22100 verts)
Shoe (4100 polys, 4200 verts)
Mouth (5988 polys, 6572 verts)

MAPS
Body: diffuse, bump, sss, displacement, specular and normal (6000x6000)
Shirt: diffuse, displacement, normal and specular (4096x4096)Shoe: diffuse, displacement, opacity, normal and specular (4096x4096)
Pants: diffuse, displacement, normal and specular (4096x4096)
Mouth: diffuse, displacement and normal (4096x4096)
Eyes: diffuse, bump, normal and sss (2048x2048)
Eyebrows and hair: opacity (1024x1024)
Socks: normal and specular (4096x4096)
Hdri environment map

The model was only tested in 3DS Max and the results may not look the same depending on the program used.



Tags: photorealistic hyper realistic man male office businessman boss employee worker manager formal real muscular character human people anatomy