About me

My name is Ariana and I’m a Professional 3D Character Artist curently focusing on freelance projects. I dedicated mostly my time in creating organic models (realistic humans, animals, cartoon characters, etc.) mostly because i felt its most complex so was a challenge to improve my skills. I started learning and working in 3D max since 2010 and i kept upgrading my skills and learning more softwares that can help me achive quality 3D Models.
The advantage of working with me is that you can have all you need for your project (modeling, texturing, rigging, etc.) done with only one person, clean work in short time.
In my portfolio you can check out some of my CG work and 3D printable models.

All my models are created in 3ds max, marvelous, detailed in zbrush, textured in photoshop/zbrush and rendered in 3ds max (vray/mental ray). Most of my models have symmetrical topology, have clean edge loops, clean geometry and resonable polygon count. I used high quality maps (diffuse, bump, displacement, normal, specular, opacity, etc.) of 4096×4096 or 6000×6000. Some of them are rigged using max bones/biped and skin.


1. Vray
2. Mental Ray


Skills in:

As a freelance 3D artist, I’m available for hiring work at very good rates and with fast and quality results. I am able to create a 3D model from scratch and get it ready for animation to be used in movies, commercials or games. I also have experience with creation and optimization for 3D Printing, including cleaning up scanned data. Don’t hesitate to CONTACT ME if you have a 3D project or if you want to buy any of the displayed 3D models.